That's definitely how I would do it. That leaves everything wide open for the players to influence.
Yeah. It's hard finding room to wedge in a wide open conflict like there is in the beginning of the saga... But I suspect my players might not be crazy enough to try and bring down Amber themselves anyway. (possibly..). In which case, it's largely a case of setting up a reason for them to want to find out what is going on behind the scenes/ clear their names.
I'm planning to make a big deal of who their parents are, as that comes into play with the whole succession. Pity the poor wretch who gets Brand as their father.
