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1  Our Game Systems / Microlite74 / Re: Question of Hit Points on: December 22, 2008, 10:14:46 pm
He loved playing.  He took a copy of the rules home so he could play with a friend.   I liked it when the MU cast a sleep spell and took damage and he said "Magic hurts but sure is powerful."  It put a fear of magic and MUs.  something that is hard to do.  After going back to town he stayed clear of a man in robes sitting at the bar. 

He is coming down tomorrow, barring snow and blizzards, and we are going to play.  After reading the above posts I think I will try hit points as Strength bonus + 6 for first level. keep up the great work on this.  It is simple, fast, and captures the feel of OD&D.
2  Our Game Systems / Microlite74 / Re: Question of Hit Points on: December 21, 2008, 09:37:42 pm
I agree that Old school MUs had few HP. I had many die at first or second level. Using only what is rolled on a d6 with only strength stat bonus I had only 2 HP so I could not have cast a spell until 2nd level.   One spell and I would be down using the spells as they are in the rules.  If you use Vancian magic than you could lower the HP to D6 plus strength bonus. I was using the rule by the book.  I was teaching my 11 year old nephew that there is more to gaming than computer RPGs.  Smiley
3  Our Game Systems / Microlite74 / Re: Question of Hit Points on: December 20, 2008, 08:04:39 pm
When I played the system my Magic User would not be able to cast a spell without dying if he only had strength bonus plus d6 at first level.  It did allow the party to stay down longer before having to come back up. 
Just my 2 cents.   Smiley
4  Our Game Systems / Microlite74 / Re: Microlite74 Revisited on: October 01, 2008, 08:17:47 pm
Sounds great.  I introduced my nephew to the game and he liked it.  I had tried other games and he got confused by all the rules.  This system has just ehough rules to tell a story, but not so many that he had to read hundreds of pages to know how to swing a sword. 
When will the next version be out?
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